Example: which eyepiece gives 100× on a telescope of 1000 mm focal length? In the magnification card, enter F = 1000 and M = 100, empty f: the card shows 10 mm. When every box is filled, it checks that the values agree. Decimals may be typed with a point or a comma.

The printed version keeps the formulas, their meaning and typical values, without the input boxes: two pages to keep by the telescope, plus a third for spherical trigonometry.

The telescope

Focal ratio

N = FD

N = FD

The smaller N, the “faster” the instrument for imaging and the wider its field.

Typical values: Newtonian f/4 to f/6; Schmidt-Cassegrain f/10; Maksutov f/12 to f/15.

Light grasp

L = (Dpœil)2

L = (Dpeye)2

How many times more light than the naked eye: the ratio of the areas of the aperture and the eye pupil.

Typical values: 114 mm: 265 times; 200 mm: 816 times. Eye pupil 7 mm when young, 5 to 6 mm past 50.

Limiting magnitude

mlim ≈ 2 + 5 log10 D

mlim ≈ 2 + 5 log10 D

The faintest stars visible in the eyepiece under a dark sky.

Typical values: 114 mm: 12.3; 200 mm: 13.5. A common approximation; others use 2.7 + 5 log D. Sky, experience and magnification shift the result by a magnitude.

Central obstruction

o = dsD

o = dsD

The fraction of the diameter hidden by the secondary mirror; the light lost is o² (25 % → 6 %).

Typical values: Visual Newtonian 15 to 25 %; Schmidt-Cassegrain 30 to 35 %. Above 25 %, contrast drops noticeably.

Eyepieces and magnification

Magnification

G = Ff

M = Ff

How many times bigger things look: the ratio of the two focal lengths, telescope over eyepiece.

Typical values: On 1000 mm: a 25 mm eyepiece gives 40×, a 10 mm 100×.

Magnification with a Barlow

G = B × Ff

M = B × Ff

A 2× Barlow doubles the focal length, hence the magnification; a focal reducer has a factor below 1.

Typical values: Barlow 2× or 2.5×; reducer 0.63×.

Exit pupil

p = DG

p = DM

The width of the beam leaving the eyepiece and entering the eye; it sets how bright the image looks.

Typical values: 5 to 7 mm: wide fields; 1 to 2 mm: galaxies, planets; below 0.5 mm the image turns soft.

Exit pupil from the eyepiece

p = fN

p = fN

The same pupil, from the eyepiece focal length and the focal ratio.

Typical values: At f/5: a 25 mm eyepiece gives 5 mm, a 10 mm 2 mm.

Minimum useful magnification

Gmin = Dpœil

Mmin = Dpeye

Below it, the exit pupil is wider than the eye’s and part of the light is lost.

Typical values: Eye pupil 7 mm (young) to 5 mm (past 50); 200 mm: 29× to 40×.

Maximum useful magnification

Gmax ≈ 2 × D

Mmax ≈ 2 × D

Beyond it the image gets bigger but shows no new detail (exit pupil of 0.5 mm).

Typical values: 2× per mm of aperture, 50× per inch, for perfect optics. The real quality of the optics and the collimation often limits it to 1× per mm (M = D), and seeing to 200 or 250×.

True field

Cr = CaG

TF = AFM

The patch of sky seen in the eyepiece: its apparent field divided by the magnification.

Typical values: Plössl 50 to 52°, wide field 68 to 82°, ultra-wide 100°. The full Moon spans 0.5°.

True field from the field stop

Cr = 57,3 × dcF

TF = 57.3 × dfsF

The most accurate method: the eyepiece field stop seen from the objective.

Typical values: 25 mm Plössl: stop of about 27 mm; at most 27 mm in a 1.25″ barrel, 46 mm in a 2″ barrel.

Resolving power

Resolving power (Dawes)

ρ = 116D

ρ = 116D

The closest two equal stars can be and still be seen apart.

Typical values: 114 mm: 1.0″; 200 mm: 0.58″. Seeing often limits it to 1 or 2″.

Resolving power (Rayleigh)

ρ = 138D

ρ = 138D

The theoretical diffraction criterion, 1.22 λ/D, in green light (550 nm); a little stricter than Dawes.

Typical values: 114 mm: 1.2″; 200 mm: 0.69″.

Astrophotography

Image scale at focus

E = 206 265F

E = 206 265F

The angle of sky covered by one millimetre at the focal plane.

Typical values: 1000 mm: 206″/mm; 2000 mm: 103″/mm.

Sampling

e = 206,265 × pxF

e = 206.265 × pxF

The angle of sky covered by one pixel.

Typical values: Deep sky: 1 to 2″/px depending on seeing; planets: 0.1 to 0.3″/px.

Field of a sensor

θ = 57,3 × hF

θ = 57.3 × hF

The angle covered by one side of the sensor (small-angle approximation, within 1 % below 20°).

Typical values: APS-C 23.5 × 15.6 mm; full frame 36 × 24 mm; small planetary camera 11 × 6 mm.

Image size at focus

d = F × θrad

d = F × θrad

The diameter of the Moon or a planet on the sensor.

Typical values: Moon (31′) at 1000 mm: 9 mm; Jupiter (45″): 0.22 mm.

500 rule

t = 500k × F

t = 500k × F

The longest exposure without star trails on a fixed tripod. Simple, but too optimistic with today’s sensors.

Typical values: 24 mm on full frame: 21 s; 18 mm on APS-C (k = 1.5): 19 s.

NPF rule

t = 35 N + 30 pxF

t = 35 N + 30 pxF

The longest exposure without trails, taking the aperture and pixel size into account (simplified form by Frédéric Michaud, SAF).

Typical values: 14 mm at f/2.8, 4.3 µm pixels: 16 s.

Critical focus zone

Z = 4,88 λ N2

Z = 4.88 λ N2

The depth within which the image stays sharp: the smaller N, the harder focusing gets.

Typical values: λ = 0.55 µm: f/4, 43 µm; f/10, 268 µm.

The sky in numbers

Angular size

θrad = sd

θrad = sd

The angle an object spans, from its actual size and its distance.

Typical values: Moon: 3474 km at 384,400 km, 31′; Sun: 32′.

Distance modulus

m − M = 5 log10 (d10 pc)

m − M = 5 log10 (d10 pc)

Links the apparent magnitude m, the absolute magnitude M (brightness seen from 10 parsecs) and the distance.

Typical values: Vega: M = 0.6 at 7.68 pc, m = 0.03. Sun: M = 4.83.

Light travel time

t = dc

t = dc

How long light takes to reach us: we see the object as it was.

Typical values: Moon: 1.3 s; Sun: 8 min 19 s; Proxima Centauri: 4.2 years.

Telescope making

Sagitta of a mirror

s = D216 F

s = D216 F

The depth of the hollow at the centre of the mirror, the target of rough grinding.

Typical values: 200 mm at 1000 mm: 2.5 mm; 150 mm at 1200 mm: 1.2 mm.

Spherical trigonometry

On the celestial sphere, three great circles that cross one another outline a spherical triangle. Its sides are arcs, measured as angles seen from the centre of the sphere; its angles are those the great circles make with each other. Sides and angles run from 0 to 180°. The cosine rule for sides was already known in other forms, to astronomers of the Islamic world and later to Regiomontanus; François Viète is credited with publishing its dual form, for angles, in 1593, and both often bear his name. Angles are entered in degrees, arcminutes or arcseconds. When a value comes out of an arcsine or arccosine, two answers may fit: the card gives the main one and mentions the other.

Cosine rule for sides

cos a = cos b · cos c + sin b · sin c · cos A

cos a = cos b · cos c + sin b · sin c · cos A

Gives a side from the other two and the angle between them: the workhorse of positional astronomy.

Typical values: b = 60°, c = 70°, A = 80°: a ≈ 71.8°. When b or c is the unknown, two values may fit.

Cosine rule for angles

cos A = −cos B · cos C + sin B · sin C · cos a

cos A = −cos B · cos C + sin B · sin C · cos a

The counterpart of the previous one: an angle from the other two and the side joining them.

Typical values: B = 60°, C = 70°, a = 50°: A ≈ 69.4°. In a spherical triangle the angles always add up to more than 180°.

Sine rule

sin asin A = sin bsin B

sin asin A = sin bsin B

The sine of a side divided by the sine of the opposite angle gives the same number for all three pairs.

Typical values: A = 60°, b = 50°, B = 70°: a ≈ 44.9°. A sine cannot tell x from 180° − x: the card mentions the second solution when it is still possible, and the figure tells which to keep.

Altitude of a star

sin Hc = sin φ · sin δ + cos φ · cos δ · cos AHL

sin Hc = sin φ · sin δ + cos φ · cos δ · cos LHA

The cosine rule in the position triangle (pole, zenith, star): the computed altitude Hc from the latitude φ, the declination δ and the local hour angle LHA.

Typical values: Paris (φ = 48.85°), Vega (δ = 38.78°), LHA = 30°: Hc ≈ 66.3°. For the LHA, x and 360° − x give the same altitude.

Azimuth of a star

cos Z = sin δ − sin φ · sin Hccos φ · cos Hc

cos Z = sin δ − sin φ · sin Hccos φ · cos Hc

From the same triangle, the angle Z counted from north, 0 to 180°, towards the east or the west. If LHA < 180°, the star is in the west and the azimuth is 360° − Z; otherwise it is Z. The card solves Z between 0 and 180°.

Typical values: Same example: Z ≈ 103.8° and LHA = 30°, so the azimuth is ≈ 256.2°, in the west.